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NECROMANCERS "DEATH KNIGHTS" "DEATH MAGES"
Necromancers are those who excel in the blacks arts of Death Magick,
and are considered to be essentially an Anti-Cleric. Through the ages,
Necromancers have mastered the arts of raising and commanding the
dead, and have thus evolved as an inherently Evil class of wizards.
From the intense studies of controlling victims after they have died,
Necromancers have ironically gained great insights into the living,
and are able to learn many spells which serve to reprogram the
victim's mind to the Necromancer's whim. Necromancers use more wisdom
than Mages, and more intelligence than Clerics.
While one who starts a character as a Necromancer cannot avoid being
Evil, a good creature can always remort into the Necromancer class, thus
becoming a Good Necromancer. Beware, however, that there will be some
spells that you will no longer be able to cast while good.
Use 'Skills Necromancer' for a list of spells available to this class.
The minimum stats for the Necromancer class are:
STR INT WIS DEX CON CHA
10 15 17 8 9 12
See also: Class, Practice, Skills
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